Lotus Lost Memories
In my fall semester of 2024 I did an internship on a not yet released title for Fenyx Digital.I created a variety of animated pixel art assets, and also dabbled in some environmental design.
Green Thing From the Planet Jupiter
I am a 2D artist and animator for Green Thing From the Planet Jupiter.
I was responsible for the 2D animation of the starting cutscene (storyboard and background paintings by the talented Chris Spiteri , compositing by the talented Ben Cohen ). This was my first time animating in Clip Studio Paint (I usually use Toon Boon Harmony Essentials). I enjoy the portability and flexibility CSP provides, so I plan to use the software more often in the future.
I was also responsible for a handful of different 2D assets.
I created the emotes for the game, which were also used for promotional material, such as stickers and stamps.





I painted the backdrops which would be used for the ingame credits.



I designed and created the assets for the character selection screen.

I also helped with a lot of concept work. Here are some of my favourite concepts that did not fully make it into the final product.




I was responsible for the 3D modelling a handful of assets, which were modelled in 3Ds Max. Most of the models were created from scratch, but the Bedroom Dresser was modified from a preexisting model made by another team member. All texturing of these members were also done by other team members.


I was also responsible for the modelling and texturing (which was done in Adobe Substance Painter) of the Electric Coil.

At All Costs
I am the 2D player character animator and designer for At All Costs. All animations were done in Toon Boom Harmony Essentials.













Hi, I'm Max Lombarczki!
For as long as I can remember, I have always had a strong passion for creation. Throughout highschool, I had an obsession with animation, much thanks to Erin Hunter's Warriors series, and the animation MAP community. Hoping to further pursue my passion of 2D animation, I decided to take Brock University and Niagara College's joint 4 year GAME Design program. Throughout my 4 years, not only has my love and passion for 2D animation solidified, but I have also found a love for the video game industry as a whole.I specialize in 2D animation, quad pedal animal animation, and pixel art.I am familiar with many different software, including but not limited to;
3DS Max, Blender, Clip Studio Paint, Photoshop, Aseprite, Unity and Adobe Substance Painter.